/**
* OpenLayers.Geometry<br/>
* A Geometry is a description of a geographic object. Create an instance of this class with the OpenLayers.Geometry constructor. This is a base class, typical geometry types are described by subclasses of this class.
* @class Geometry
* @constructor
* @namespace OpenLayers
*/
OpenLayers.Geometry = OpenLayers.Class({
/**
* @method clone
**/
clone: function(){},
/**
* @method getBounds
* @return {OpenLayers.Bounds}
**/
getBounds: function(){},
/**
* @method calculateBounds
**/
calculateBounds: function(){},
/**
*
* @method distanceTo
* @param {OpenLayers.Geometry} geometry
* @param {Object} options
* @return {Number | Object} distance
**/
distanceTo: function(geometry,options){},
/**
*
* @method getVertices
* @param {Boolean} nodes
* @return {Array} vertices
*/
getVertices: function(nodes){},
/**
*
* @method getCentroid
* @return {OpenLayers.Geometry.Point}
*/
getCentroid: function(){}
});